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Star Mall

Mobile App
Parent and Student
EdTech

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Role
UX Designer
Context
Reward Store for Parent and Student App
Duration
01.2023 -- 05.2023
My individual contribution:
  • Design: lead the design of the Star Mall for both Spark parent and student apps
  • Collaboration: collaborate with cross-functional team on design details of rewards, points, and payments
  • Testing and Data Analysis

Design Challenge

About
Spark seeks innovative solutions to enhance student engagement, motivation, retention, parent involvement, and performance tracking. The challenge encompasses:
  • Developing strategies for active student engagement and long-term motivation.

  • Mitigating dropout rates and ensuring students stay committed from enrollment to graduation.

  • Fostering robust collaboration between parents, teachers, and the institution.

  • Creating tools and platforms for tracking and analyzing student performance.

01/ Research

Research Methods

Persona

Information Architecture

User Interviews and Survey

User Testing

How Might We

enhance students' sustained engagement in both learning and service activities?

02/ Interaction

How do learners access to the Star Mall on the Student App?
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On the homepage of the student

 app, there is entrance to the Star Mall

on the sidebar menu, showing the

number of available stars
 

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A Display Page for Redeeming Points

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A Modal for a Detailed Description with

CTA

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Learner Flow
How do parents access to the Star Mall?
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Option 1:

Parents are notified when their children initiate point exchanges through the student app.

They can then confirm the exchange, provide an address if necessary, pay for the delivery fee, or choose to cancel the transaction.

Option 2:

Parents can initiate an exchange from the parent app by accessing the "Personal Center."

From there, they can view their Starpoints balance, review their exchange history, and initiate a new exchange.

When they find a product or service they wish to redeem, the process is similar to Option 1: they confirm the delivery address and make the required payment.

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Product Redemption Page:

When Parents Tap 'Exchange

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Stars History Page: Tracking Earnings and Costs

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Address Input Page

Exchange Confirmation

or Cancellation Page

User Flow: Parent App
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03/ Metrics

1

Student Engagement and Motivation

  • Improvement in attendance rate 

  • Classroom participation

2

Student Retention

  • Dropout rate reduction percentage from enrollment to graduation

3

Parent Involvement

  • Number of collaborative initiatives in between parents, students and teachers

04/ Reflections

What goes well
  • Increased Participation: The project has seen a significant rise in student and parent involvement. The points system motivates them to attend classes and engage in educational activities, leading to better attendance and student motivation.
  • Diverse Product Range: Users appreciate the wide selection of redemption products. They find items that genuinely interest them, and the regular addition of new, appealing products keeps the redemption program fresh and engaging.
What didn't go well
  • Point Accumulation Balance: ensuring the transparency and accuracy of the point accumulation process is vital. Addressing discrepancies promptly is essential to maintain trust and user satisfaction, as some users may encounter issues with their earned points.
  • Communication: Enhancing communication channels is crucial. It's essential not only to address user concerns and feedback but also to proactively inform users about changes, updates, and new offerings to keep them informed and engaged.
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